Moon / measured elevation + authored game terrain

Shackleton ridge

Sunlit polar ridges and shadowed crater basins. Measured large-scale relief supports authored terraces, cold traps and construction sites.

These are textured Godot game renders. The 3D source viewer shows the measured elevation base before gameplay landforms, grading, material detail and rock dressing.
Inspect the measured base in 3D ↗Recovered Moon prompts

Measured and authored

The regional anchor is near 89.403°S, 207.851°E, placing the Connecting Ridge C1 neighbourhood in the play area. The broad polar geography comes from LOLA. Local cold traps, construction terraces, small craters and material/debris dressing are authored. This archive uses the preserved LOLA-backed region; the separate high-resolution DTM experiment is not represented as its data source.

The source is the 118 m LRO LOLA DEM (NASA/GSFC; USGS Astrogeology). Its 62.5 m local grid is resampling, not new measurement detail. The original multi-level regional payload is included with sanitized provenance.

Native game views

Capture hashes and stage · The sidecars preserve camera, terrain counters and map hashes. They describe these archived views, not current performance.

Source heightmap and hillshade

LOLA source elevation and hillshade, north up
Measured base only; authored channel geometry, pads and rock dressing are absent.

Download original regional elevation payload · Heightfield format · Moon source overview